Boardgame unboxing: Sagrada
Sagrada is what you could call a „smaller“ game, it comes in an A4 sized box standard depth. The box itself is very beautifully made. In the game you craft stained glass windows in Sagrada Familia, so the box cover is made to look like stained glass where only the parts that represent glass are made with glossy finish.
When
opening the box what you see that there is no punch-outs or anything similar,
the setup you see is much like what your box will look like once you are ready
to put it on the shelf.
In the box
you will get:
One set of
rules, two cloth bags, 4 player boards, two set’s of cards, one score board, four
player tokens, one polybag of tokens and one polybag of dice.
All of the
cardboard pieces are made with glossy finish, and although I usually hate it because
of the glare you get in certain lighting conditions I absolutely get why it is
used in this game, it does add to the theme (since everything looks like it was
made from glass) and is very much appropriate. The score board and the player
tokens are made from 2mm cardboard which is more than enough. The player boards
however are as thick as you will ever get anything in a boardgame. They are
made from two parts the bottom is 2mm and the top is 3mm, in between there is a
pocket in which you can insert a card, also the top layer has slots cut out so
you can place your dice in them.
The tokens
are your standard glass “droplets” they are adequate but nothing fancy. The
dice are also standard playing dice made in different translucent colors, they
fit the theme with no extra effort.
The cards
are somewhat thin what I call “legendary” thinness. Some of them are supposed to
fit in the player boards so in this case the thinness of the card is justified.
None of the cards are supposed to be played from hand so their thickness is not
really important.
One of the
cloth bags is meant to be used for dice drafting but for the other there is no
explanation, so I am not fully certain if it is supposed to be used for droplet
tokens or player tokens, maybe I will use it for both…
All in all I
am happy with the production quality of this game. It goes the distance where
it is thematically needed, and does not overdo things where it would only raise
the price of the game and is not necessary.
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